![]() If InitJoystick() = 0 : MessageRequester("Fehler!", "InitJoystick() = 0") : End : EndIfĭrawAxisXYZ(i, JoystickAxisX(0,i,#PB_Relative),īananenfreak, I have tested three different gamepads with the above program: If OpenWindow(0, #PB_Any, #PB_Any, 270, 180, "Joystick-Test", #PB_Window_SystemMenu) = 0 ![]() If StartDrawing(WindowOutput(0)) Set the drawing output to our windowįrontColor(RGB(255,0,0)) Use the RED colour MessageRequester("Info", "Button 2 has been pressed", 0) MessageRequester("Info", "Button 1 has been pressed", 0) If Event = #PB_Event_CloseWindow : Quit = 1 : EndIfĭelay(20) a little delay (20 milli seconds -> 50 fps) ![]() MessageRequester("Information", "This will test the joystick in a window.", 0) ![]() MessageRequester("Error", "No joysticks are availables.", 0) ![]()
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